Unknown Worlds Entertainment (UW), the sixth studio of KRAFTON, the developer of the Deep Sea Trek and Deep Sea Trek: Beneath the Freeze series of games, has created a new game in the world.
As a science fiction themed turn-based strategy tabletop simulation game, this game has made a lot of effort in creating the world view, inviting Brandon Sanderson, an American science fiction writer who has created such great science fiction novels as the “Children of the Mist” series, “Hurricane Light” series and “Legend of the Inquisitor” series, to pen the game, striving to use a vast and grand backstory to dedicate a delicate digital miniature battle for players.
After opening the game interface, the first thing that catches the eye is the game’s very European and American flavor of painting style, rough and delicate art style with the right amount of board light effects, the overall feel of the screen is very much like Transformers and other realistic style of American comics. Together with the exquisite 3D modeling brought by the excellent game production, the game play process will be a very pleasant journey for both eyes.
In tune with the excellent graphics is its sci-fi soundtrack with a very strong sense. In a game that focuses on brain power, the soundtrack should be able to give players a sense of tension on the battlefield without being too aggressive and abrupt that it affects the player’s immersion in the game. In this regard, the music of “Moon Breaker” has reached a very good level. Within the framework of the American country music, it adds some slightly sad-sounding fragments, together with mechanical sound effects, which fits in well with the overall world view.
In the core gameplay, the work is basically divided into two blocks of content that complement each other. The first piece of content is the PVP between players, the second piece of content is to collect upgrades and DIY system.
From the existing trailer and the outflow of information, the “broken moon brave” PVP play highlights quite a lot. On a board with a third-person tilted perspective, two players work together on a fixed board to manipulate their captain and crew characters to move and attack. Each side’s lineup includes a crew, reinforcements and a captain, each with their own skills.
In addition to the consideration of the pieces, the player also needs to consider the matching of the lineup and the skill release of each character, calculating in his head all the time and planning his strategy in advance. Whenever you rely on your own seamless actions to defeat your opponent, you may understand the charm of wargames.
The game’s collection and upgrade system is the most important element that can enhance players’ sense of anticipation and stickiness. The game has just launched with more than 50 game units including captains and reinforcements, and new members will be added in subsequent refinements and updates on a seasonal basis. The more members, the more lineups can be arranged and combined, and different lineups will give players a different sense of freshness, greatly increasing playability and extending the life of the game.
With the addition of competitive elements, the estimated game length of “Moon Breaker” is over 50 hours, which is quite playable. Even if you delve deeper and play for hundreds of hours, the fun is not diminished at all. After all, it is fun to fight with people (PVP). So far, all the lineup members can be unlocked by playing, and there is no heavy liver and heavy krypton content, which is commendable.
In addition, the abundance of custom units is a pleasant surprise! In a nutshell, “Wargames” can be “face-molded”, not with the player’s face, but with the skin of the pieces. Each unit can be DIY color as you like, according to the player’s favorite design, to create an exclusive color scheme pieces, let your imagination run wild, each game you can become the most beautiful boy on the field. You can lose the game, but the skin must be handsome!
Before stepping into the battlefield, bring your “alien weapons” prepared by ALIENWARE, which will make the game journey even more enjoyable. The ALIENWARE m15 R7 is built to be tough, with up to a 12th generation Intel® Core™ i9 processor with 6 performance cores and 8 power-efficient cores, for a total of 14 cores and 20 threads, and a RWD of up to 5.0GHz.
With RTX™ 30-series graphics cards and the newly upgraded second-generation LightChase technology, you can enjoy the dream-like light and shadow of the mechanical and lightsaber collision. m15 R7’s dual memory slots can support up to 64G DDR5 memory upgrade, and up to 4TB solid state drive option, allowing gamers to more smoothly switch between various software and games in daily use. The AW720M is a dual memory slot that supports up to 64G DDR5 memory and up to 4TB solid state hard drive, allowing gamers to switch between various software and games more smoothly in daily use and enjoy silky smooth program opening in seconds.
The AW720M is a tri-mode wireless gaming mouse with three modes: wired, 2.4GHz wireless and Bluetooth to match various usage scenarios in depth, freeing it from cables and saving more desktop space. The wireless mode is capable of 140 hours of battery life, while the Bluetooth mode is capable of 420 hours of long battery life, helping gamers to get rid of power anxiety. The lightweight umbrella cord charging cable allows players to play and charge without feeling dragged or weighed down.
Built-in new generation ALIENWARE custom PixArt sensor, DPI up to 26,000, maximum movement speed of 650IPS, maximum acceleration of 50G, ultra-high sensitivity to help players complete accurate operations in the battlefield. With 8 programmable buttons throughout the body, complex operations are permanently simplified with one programming, allowing commanders to focus more on the battlefield without being tied up in tedious and repetitive operations.