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Korean Mix and Match

Pixel Perilous” lets you survive the end of the world with gusto!

The end of the world is a common theme in literature, film and television games, as early as 634 BC, ancient Rome already had rumors about the destruction of the world, although at that time, the so-called world, only the city-state where people are, with the development of means of communication and technology, the end of the world has become more and more frequent, the most widely known in recent times, I’m afraid, is the 1999 millennium catastrophe and the 2012 Mayan apocalypse. This article can still appear in front of everyone obviously nothing happened to the previous doomsday prophecies.

But for the doomsday theme of the digging but never stop, recently a pixel style wasteland survival action game appeared on the TapTap reservation list, in the game, heaps of monsters suddenly appeared, players need to let themselves survive in this world, but also need to operate a shelter to save more humans. The number of reservations for the game has reached 320,000 and the game has a rating of 9.1, which shows how much players are looking forward to the game.

The developer of the game is Beijing Qian Yi Interactive Technology Co., Ltd. and the only game the company currently has is Pixel Perilous City (overseas name: Hope of Doom), which is officially positioned as a company that focuses on developing quality games for the majority of players and strives to create mobile games that players will enjoy. However, from the official website, the company is not only making games, but also “a company dedicated to ‘providing professional solutions for corporate strategic decisions'”, but of course it is possible that the developers have not updated the official website.

The domestic version of “Pixel Perilous City” will be released on December 9, and will be distributed by Thunder Games, but the overseas version of the game has long been released, called “Hope of Doom”, which has won the Bronze Award of Tencent Game Creativity Award, App Store Overseas Regional Recommendation, Google play Global Recommendation, etc., so the quality of the game can still be guaranteed. Because the national version is not yet online, so part of the game content to the international service shall prevail, there may be numerical differences, but the core gameplay will not change much.

The game’s story is set in the near future, 2025 (friendly reminder, that is, five years later), a substance called Z virus leaked, and soon infected most of the people on Earth, the infected either simply died, or became lost, the player needs to play an ordinary worker from the Navy after discharge, in this post-apocalyptic world, the player’s initial goal is to find his wife and However, the prerequisite for reaching any goal is to ensure their own survival.

The background of the game is relatively simple, familiar with Resident Evil players will not be unfamiliar. The game uses a retro pixel painting style, which ensures the distinction and restoration of scenes and many items, while the game’s gory performance and visual impact is very strong (one of the proofs is that the game’s demo video could not pass the review), and alleviates the requirements for cell phone performance.

The game is in the form of chapters to promote the plot and unlock the gameplay, the player will play the character through the chapter of the plot slowly become stronger, unlock more areas to explore, and gradually understand the truth of all these things. But the chapter-style plot is not the same as many secondary games to choose the level, or the automatic advancement of the plot of horror games, but by the player’s own choice, after entering a new area, you will encounter new plot content, including the character’s diary, special NPCs, monsters and so on.

In the game experience, the developers said that the game combines the dark game play, pixel painting style and the theme of survival in the wasteland together to ensure that the game is “cool”, which is also the most important experience for the developers to play the game.

“Extending to Pixel Perilous, it is all kinds of cool: the soundness after the fierce battle, the exhilaration when you come across precious items, and the big harvest after the hard work …… We hope it is a cool, enjoyable and long-lasting game.”

From the developer’s original words can be seen, the game in addition to combat, there are garbage collection and simulation system, these in the doomsday survival games are actually more common. Among these three, garbage collection can be said to be the basis of other gameplay. The developers have said that the game experience of Diablo 2 is very influential for the team, and out of the love for Diablo ARPGs, there are many classic elements in the game, such as breakable environmental items.

In the game, collectable supplies are generally divided into five categories, respectively, food, weapons, metal raw materials, drugs and clothing, and in this, in addition to some of the food, the rest can be picked up in the broken game of environmental props, or kill the enemy, the game abandoned many similar games using the design of first aid boxes, supply boxes, to encourage players to freely explore the game environment, but also very thoughtful The game abandoned the design of first aid kits and supply boxes used by many similar games to encourage players to freely explore the game environment, but also very thoughtful design of unlimited capacity backpack, to a certain extent to make up for the linear plot of this mobile game, the map size and late game playability is weak.

One against a hundred, no double mowing

In addition to picking up trash, the main thing is of course the game’s combat, although from the promo and the comparison of the motion picture can be seen, the game in the “juice splash” effect, obviously made adjustments. But on the performance of the international service, in the feel of the attack and the effect of feedback, there should not be a great loss, whether it is a gun or melee weapons, in the action animation and sound effects are clearly distinguishable.

The game in the battle, in order to implement the “cool” feature, in the design, generally adopted a one-to-many mode, often the protagonist is a person, singled out dozens of monsters, ordinary monster damage is generally not high, so in the “sea of monsters” against the time, on In the process of exploration, the frequency of such small groups of monsters is also relatively high, which also makes the game in the process of exploration can continue to give the player sensory stimulation.

However, as can be seen from the above chart, in a single scene, the repetitiveness of the monsters and the single nature of the attack is still more obvious, in order to avoid the continuous sensory stimulation into a boring “kill”, every once in a while, the player will encounter elite monsters, although the appearance of ordinary enemies, but generally elite monsters will have unique skills, in damage and difficulty The player will need a certain operation to pass the level safely -. The players usually pick up the equipment and improve the battle power, is also mainly used to deal with elite monsters and bosses.

In the game, in addition to the daily mowing and elite monster fighting, the most important is the boss battle, some special game settings are only present in the boss battle, such as remote immunity shield, that is, the boss will have a shield, can only rely on melee attacks to break, but in the game, melee is unable to move, which leads to players need to be very careful when fighting, unless the battle power The game’s fixed viewpoint and pseudo-viewpoint make it possible for the player to be very careful when fighting.

But because of the game’s fixed perspective and pseudo-2D operation, it will lead to a certain amount of incongruity in the protagonist’s Hitbox and stills. So in the boss battle, because the boss attack and skills are more diverse, there will be a lot of players said that often appear visually they are no longer in the enemy’s attack range, but still take the damage.

However, the official reply said that Hitbox is more of a perspective problem that requires more players to adapt, and the performance of the battle will continue to be adjusted in subsequent updates.

As a single game in the gameplay, how to reduce the tedium brought to the player by repeatedly painting the map in the later stages is also one of the important issues. In addition to the plot of brush brush brush, the game will have some special gameplay, such as mowing the necessary endless mode, as well as the rescue of hostages, etc., and the official said that in the subsequent version of the upgrade, will add the function of online, can be seen, increase the fun of the game is one of the focus of the development team.

Planting and gathering, science and technology is the first productive force

As the game progresses, the enemy will become more and more powerful, in addition to the supplies we will drop from the map, more importantly, we need to raise and upgrade the role and equipment. For character development in addition to fighting monsters to upgrade, more is dependent on the strengthening of equipment, as well as unlocking new technology.

In the game, players will be given skill points after upgrading, which can be used to upgrade and unlock their own skills, such as gaining bonuses to attack speed, improving the hit rate of long-range weapons, increasing their own speed of movement, etc.

In addition to skills, construction and planting is another important initiative to enhance the player’s combat power, planting mainly from the raw materials to obtain food, for the construction of services, in the game, the player is responsible for planting the vegetable garden to remove insects, watering, harvesting and other actions, although the operability is not strong, but it is better than nothing!

The game, from weapons to food to advanced raw materials, all need to be achieved through the construction system. In the game, the weapons alone, players can equip three different weapons, a melee weapon, two long-range guns, and guns can be equipped with different accessories to achieve stronger results, so the construction system is still relatively rich, and therefore more demanding of the player’s liver.

Although the two systems of nurturing and construction in the game, as an auxiliary gameplay, but is to ensure that the player game experience is one of the important conditions, as a single-player game, the developers also said, “We design the commercial model, but also hope to take into account the needs of more players, 0 Krypton party can play very cool! Paying a little bit of money can be more enjoyable! Kryptonite will let everyone get a little ahead in the game progress, but not too much. At the same time, we set up a large number of channels to obtain supplies in the game, for the average player can still pass successfully and have a good time.”

The important part of the experience to ensure 0 krypton players is the construction system, players can rely on kryptonite to directly obtain advanced equipment, but as long as you are willing to spend time to liver, the same can also ensure a cool game experience. If you simply rely on equipment drops, different attributes of the equipment set different drop rates, then even the gap between 0 krypton players, will be pulled huge.

The pleasure is already there, but long-term playability still needs to be worked on

From the point of view of the game’s combat settings and screen performance, the pixel painting style with the daily combat of the double-less grass cutting, has reached the first two items that the developer expects “a fast, pleasant and long-lasting game”, the painting style is durable, the screen performance and the feedback of the battle also produce immediate and strong stimulation to the players on the sensory level. Although the graphics in the national service will be adjusted, the combat format of the game makes “Pixel City” an extremely addictive game.

But the feedback from international players, the game’s long-term playability is not very strong, many players have been repeatedly brush the map and the relatively uninteresting to enhance and exit the pit, it can be seen that the official has also found this, is actively seeking changes, including the addition of online mode and a series of adjustments, are trying to move in the direction of long-term operation. However, how to balance the game’s repetitiveness and the game experience of 0 krypton players, or very test the developer’s skills.

Many players on TapTap are similar to the player “ZiFeiFish” in their evaluation of the game, holding a positive attitude towards the game’s plot and gameplay, including the early experience, but, by the middle and late stages of the game, they were discouraged from playing because of the repetition of the game and various minor problems. But the game grass-cutting gameplay, in fact, in the beginning has laid such a hidden problem.

Nevertheless, from the performance of the game reservation and evaluation, there are still many players who are looking forward to the national service of “Pixel Perilous”, although a part of the people experienced the so-called pioneer service through various channels, said the game in the national service, for the commercial system, increased, but the players for the kryptonite response has long been less strong than in previous years, but also considered a good news for the developers.

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